“Mommy, when are they coming out with a Gamegirl?”
I posed this question to my mom when I was six, holding my
prized red Gameboy in my hand. I’d noticed the “boy” in the title and wondered
why on Earth my new favorite device came with a gender—did that mean it wasn’t
intended for me? I couldn’t understand the reasoning behind it at the time,
except that it made me feel left out. My mom responded that she didn’t know,
but that she hoped they would start selling a Gamegirl eventually.
| The face of a gamer. |
One way this has impacted my life is that if I make a public
observation about, say, a female character in a game, or attitudes about female
characters in games, defensive gamers like these pop up in my mentions on
Twitter. It’s startling. When I mention, for instance, that I enjoyed getting
to play as a woman in the recently released Fallout
4, I get attacked for privileging diversity over a game’s plot (as if those
two aren’t interconnected), creating an issue when there isn’t one (there is),
and being a “feminazi.” The impression that this all gives me is that these members
of the gaming community seem to think I, as a woman, am invading their space. That
I suddenly heard other women want to see women in their games and I jumped on
the bandwagon because I like causing problems for people.
That’s laughable. I’ve been playing handheld and console
games since 1999 (computer games since 1997), and I’ve been desperate for more
female representation in them for just as long.
Disclaimer here: This blog post is meant to be personal. I
am here to talk about why I, as an individual, want to see more women in games
and my history with that issue. I do not speak for other women—other women’s
opinions about this may be similar or dissimilar to mine, depending on who they
are. This post isn’t meant to prove once and for all why more women should be
featured in the gaming community. It’s just meant to show why this inclusion is
so important to me.
Let’s head back to 1999, when I received my first games for
my Gameboy Color. Originally, my sister and I were given Pokémon Red and Pokémon Blue,
but they were corrupted and unable to save, so I consider my first real Gameboy
game to be Pokémon Yellow. I looked
at the back of the box and saw that I was to play as a boy in a baseball cap.
All right, whatever. But then I started the game, and here’s the first question
I was asked: “What is your name?”
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| (From Green Rupee Gamer's blog) |
When I was nine, one of my favorite games became Kingdom Hearts. I felt like there was no
better game on the planet. I played it every chance I got. And even though I
desperately wanted a chance to play as the main female character, Kairi, I
understood why I was playing with Sora. Shifting the narrative to focus on
Kairi would have changed the entire plot, and thus the entire game. Playing as
Sora didn’t detract from my enjoyment of the game, and I certainly didn’t hold
it against him. I loved him. I still love that guy.
With Pokémon,
however, they weren’t asking me, “What is the name of the character you’re playing
as?” They asked, “What is your name?” It literally asks you to step into the
shoes of the character on the screen, or in other words, to play as yourself in
a fictional reality. To add to this, your character in Pokémon doesn’t speak, meaning that whatever personality they have
is whatever you project onto them. It’s an invitation to be part of the game—an
invitation that fell flat for me, a girl.
I could’ve typed in “Morgan,” since it’s a gender neutral
name, but playing as some boy named Morgan didn’t feel like the same thing as
playing as myself. Sometimes, I pretended I was a girl with short hair, but
that illusion always shattered when the characters in the game referred to me
as he/him. This was made even more difficult in the Legend of Zelda games, which also ask you for your name. The
character onscreen is more than just a few tiny pixels, so it is very clear the
character is male.
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| Also, your sister screams "BIG BROTHER!!!" at you about twelve times (from Samurai Nintendo) |
Some people might be wondering why the hell I struggled to
connect with a character so much if they weren’t the same gender as me. I still
don’t have the complete answer for this—it’s something I felt as a kid, and I
haven’t yet figured out the words to fully explain why I felt this way—but I
will propose one idea. There’s a difference between liking a character and
identifying as one.
Did I like male characters as a kid? Definitely. I adored
Ash and Brock from the Pokémon anime, and Tuxedo Mask from Sailor Moon, and Simba from The Lion King. But because they were
boys, I didn’t feel like I could be them.
My ability to identify with characters regardless of gender (as well as race,
sexuality, etc.) has become much more complex over the years, but whenever I
play a video game there’s still some part of me that’s wondering, “Can I be a
girl?” That’s partially related to that old feeling coming aflame again, and
partially a result of my awareness that women are represented in video games
far less often than men are, and I find the message that exclusion sends to be
hurtful.
Anyway, back to Pokémon.
Soon after my first journey into the virtual Pokémon world (RIP to my level 100
Tentacruel from Pokémon Yellow), Nintendo
announced Pokémon Crystal, a new Pokémon
game. Well, not exactly new—it would take place in the same region as Silver and Gold (I’d played Gold by
this point as well), and would have more or less the same plot and kinds of
Pokémon you could catch. Except that this time, you could play as a girl.
| JLSHFJLSFKLJFK (from TV Tropes) |
From that point on, self-insert games in which you couldn’t
choose your gender felt like a disappointment, even if I enjoyed every other
aspect of the game. I actually ended up liking Legend of Zelda games more than Pokémon
(and still do), but it continues to feel weird to type in my name when this
obviously male person is staring back at me. To Nintendo’s credit, they just
announced a female version of Link named Linkle, whose name
makes me thankful that you get to choose your own in Legend of Zelda games. Maybe she’ll be an option in future Legend of Zelda adventure-game titles?
Because of this lack of female representation, I also never
expected that a game would exist in which you had to play as a woman. I figured
if you weren’t given an option, you were a man. I still remember how I gasped
the first time I played Portal and
happened to catch what my character looked like through one of my portals while
playing. It’s a first-person game, so I’d played for about an hour already
assuming my character was male. I froze for a second, turned to the friend who
was showing me the game and went, “Wait. I’m a girl? I’m a girl?” I seriously wanted to cry.
So, this isn’t something I’ve recently noticed and starting
having a problem with. Female representation in games has been a concern of
mine since before I’d ever heard of feminism.
To finish off this post, I will provide a sample of what
gender demographics have looked like in gaming throughout my childhood up until
now. Below is a photo of most of the games in my house. I haven’t played all of
them, as they’re a combination of games belonging to me and to my fiancé.
Underneath that is the gender of the character(s) you play as in each game. I
will be skipping repeat games, such as the multiples of Kingdom Hearts and Kingdom
Hearts II. Note that almost every title with the description “option
between male and female” is developed by the same company, Bethesda Softworks.
I will also include a couple of games downloaded onto consoles but that we
don’t have cases for.
Kingdom Hearts HD 1.5 –
male
Kingdom Hearts HD 2.5 –
male (with one female exception if you play Birth
by Sleep)
The Last of Us –
male (you play briefly as a female at one point)
Fallout 4 – option
between male and female
Rock Band 4 –
option between male and female
Forza 5 – male
The Elder Scrolls
Online – option between male and female
Oblivion – option
between male and female
Skyrim – option
between male and female
Viva Piñata – no
gender
Left 4 Dead 2 –
option between premade characters (3 males and 1 female)
Halo Reach – male (except
online, where you have the option between male and female)
Halo 3 – male (except
online, where you have the option between male and female)
Halo 4 – male
(except online, where you have the option between male and female)
Fable II – option
between male and female
Fable III – option
between male and female
Gears of War – male
Bioshock – male
Harry Potter and the
Chamber of Secrets – male
Harry Potter and the
Prisoner of Azkaban – switch back and forth between premade characters (2
males and 1 female)
Harry Potter and the
Order of the Phoenix – male
Harry Potter and the
Half-Blood Prince – male
Kingdom Hearts Re:
Chain of Memories – male
The Legend of Zelda:
The Windwaker – male
The Legend of Zelda:
Twilight Princess – male
Lego Harry Potter:
Years 5-7 – switch back and forth between 200 premade male and female
characters
Super Smash Brothers
Brawl – option between premade
characters (28 male, 6 female, and 6 of unknown gender)
Mario Kart Wii – option
between premade characters (16 male, 7 female, and 1 of unknown gender)
Halo 5 (not
pictured) – male if you’re playing
solo (there are female options if playing online main story/online multiplayer)
Grand Theft Auto V
(not pictured) – male (except online, where you have the option between male
and female)
Portal (not
pictured) – female
Portal 2 (not
pictured) – female
Out of 32 games, 17 of them (which you might notice is more
than half) require you to play as male for either the entire game or the
majority of it. Of those 17, 2 include sections where you can play as women
(Ellie from The Last of Us and Aqua from
Birth by Sleep) and 5 only let you
play as women under certain circumstances, mostly having to do with online
multiplayer (Halo Reach, Halo 3, Halo 4, Halo
5 and Grand Theft Auto V). 12 allow
you to choose. Of those 12, 4 provide you with more male character options than
female ones (Left 4 Dead 2, Harry Potter
and the Prisoner of Azkaban, Super Smash Brothers Brawl, and Mario Kart Wii. The astute will notice
that Super Smash Brothers Brawl provides
just as many characters of unknown gender as female ones). 2 require you to
play as female, and 1 doesn’t specify a gender.
This is coming from a household where both gamers who live
there prefer to play as women, meaning we’re more likely to pick up progressive
games, so this is a very generous list.
Again, I can’t speak for every woman. There are probably
plenty of women out there who don’t care about identifying with the main
character or having the main character’s gender match their own. I’m just here
to share my story, explain why it’s important to me, and emphasize why this is
an issue I will continue to talk about. In the end, it all comes down to
exactly how I felt about my Gameboy when I was six: left out.
-Morgan





You definitly got a point there.
ReplyDeleteThere should be much more (playable) female characters in video games.
I noticed of course that there aren't many female characters in videogames. But your post makes it more evident to me how bad the situation really is.
There should at least always be the opportunity to choose to play a female character. But there should also be more videogames with female main characters to begin with.
My personal experience is a little diffrent since I love playing the male characters. I can relate with them much better than with female characters. So I still understand very well how it must feel for you to have to take a male character, when you can't relate with him.
I love how you shed some light on this issue.
Thank you for that.
Emilia
Thank you so much for reading and sharing your experience! And yeah, everyone's gonna relate to different kinds of characters, so there should be as many options as possible.
DeleteThis whole piece of writing is AMAZING; your insight is beyond wisdom yet simply laid before us all wow :) - Ger from Ireland xx
ReplyDeleteThank you so much!
DeleteAs a guy, I never really thought about the gender of characters in games. However, you definitely have a point. The gender of the character doesn't change their ability to play the game, so why not have a lot more female characters? I will go through the games I own (PS1 and PS2) and see what kind of list I come up with.
ReplyDeleteAs a guy, I never really thought about the gender of characters in games. However, you definitely have a point. The gender of the character doesn't change their ability to play the game, so why not have a lot more female characters? I will go through the games I own (PS1 and PS2) and see what kind of list I come up with.
ReplyDelete